D&D Optional Rules #1: Madness

Imagine you have crafted the perfect horror themed D&D campaign. It could be gothic horror, Lovecraftian horror, or an all-out slasher fest. You know you may or may not make at least one of your players scream in terror or possibly pee themselves with fright. You want them to channel that energy into how they roleplay their character, but how do you manifest those effects … Continue reading D&D Optional Rules #1: Madness

How I Discovered D&D, or How I Owe All My Internet Entertainment To One YouTuber

Think of one thing in your life that you are a complete fan of. The thing that brings you the most joy to experience. How did you discover that thing? Did a friend mention it or show it to you? Did you stumble upon it one day while idly surfing the internet? Were you eagerly searching for something to fill that creative void in your … Continue reading How I Discovered D&D, or How I Owe All My Internet Entertainment To One YouTuber

Thoughts on Effort, Creativity, and Goals

My 10th grade American History teacher was named Mr. Coffee. Yes, that was his real name. He was a very interesting teacher and person, always motivating his students with consistent use of a few catchphrases. When assigning chapters to read for homework, he always told us to “read this as if it were important” and to “soak the information up like a proverbial sponge.” I, … Continue reading Thoughts on Effort, Creativity, and Goals

DMsGuild Published Content: The Planestalker

In the dead of night all over the world, creatures of pure evil and darkness crawl out of the depths of the earth and sea, escape ancient tombs, or even rip an extra-planar hole and cross over from the most dangerous planes in existence. They prowl the countryside, terrorize citizens, and wreak havoc everywhere they go. Most people cower in fear of these beasts and … Continue reading DMsGuild Published Content: The Planestalker

Homebrew Worlds 101: The Creation Story

The deities of your world are created. Relationships and rivalries between them have been forged. It is now time to give them a playground and a battlefield to celebrate those relationships and reconcile those rivalries. It is time to give birth to your homebrew world. A creation story ties together several elements of your homebrew world: the deities, the physical terrain and features, and the … Continue reading Homebrew Worlds 101: The Creation Story

Homebrew Worlds 101: Map It Out

You’ve finally decided to design your own setting for a D&D campaign. You’ve read the overview I posted and think you can actually take on this monumental task. Now you’re ready to tackle step one: making a map of your world. Sprawling Continent or Localized Region? Your first decision is to decide how big you want your setting to be. You can choose to map out a region of … Continue reading Homebrew Worlds 101: Map It Out

Session 14: Black Spider Down

28-29 of Highsun, 1481 DR The Heroes of Phandalin fought their way through Wave Echo Cave searching for the Black Spider, hoping to wrest control of the mine and the Forge of Spells from his grip. After chasing a drow assassin up some stairs and into a hallway, they found themselves at an entrance to a large room. Pimpernel drank his potion of invisibility and snuck into the room. … Continue reading Session 14: Black Spider Down